AI Insights · Timothy · July 2025
Top Basketball Games in Croatia: Q2 2025 Performance
Explore the performance of top basketball games on a unified platform in Croatia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top basketball games in Croatia showed varied performance metrics on a unified platform, combining both iOS and Android data. Here's a closer look at how these games fared, based on insights from Sensor Tower.
Dunk City Dynasty from Exptional Global, China, saw a peak in weekly revenue at approximately $550 in early June. However, downloads witnessed a significant decline from 1.3K in late May to just over 150 by the end of June. Weekly active users followed a similar downward trend, starting at 1.1K and dropping to 818.
Frame Dunkers-Swish Battle, published by Flying Drifter, had no recorded revenue during this period. Weekly downloads started strong at over 1.3K in mid-April but dwindled to zero by mid-May.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS experienced a modest revenue increase, peaking at $83 in early June. Downloads saw some fluctuation, with a high of 305 in early June, while active users gradually decreased from 1.7K to 1.1K by the end of the quarter.
Basketball Stars: Multiplayer by Miniclip.com, Switzerland, had a stable revenue stream, peaking at $396 at the end of March, but it fell to $49 by the end of June. Downloads remained relatively steady, ranging from 167 to 114, while active users slightly decreased from 912 to 673.
Bounce Dunk - basketball game by SayGames Ltd, Cyprus, did not generate revenue but showed an upward trend in downloads, reaching 262 by the end of June. Active users also increased, peaking at 1.5K.
For more detailed insights and data, visit Sensor Tower's platform.